Tuesday, February 25, 2014

reflection #4



             This week I downloaded a free koi koi Hanafuda app that is available on the android market. When you first open the app you have to tap to go to the main menu. There are four buttons on the main menu which is Battle, Results, Settings, and Help.
 The Battle page has 6 samurai that you have to beat in order. What I think is cool about this is that each of the samurai opponents were warriors or leaders in japan. For visuals they put paintings of each each one and their family crest or Mon. I know this crest is called a mon because our family has our own mon that has been passed down through a couple of generations. I don’t know the details of my family crest so I will look into it and give an update next week. As for the difficulty of each opponent it wasn’t that hard to beat them even if you are a beginner. Also on this page there is a blue tooth option so you can connect to other people with the same app. For the results button it shows the statistics of all the games you have played against the 6 samurai which include the number of battles, wins, losses, and average. The settings just give you options to turn on/off some point options in the game, sound, and rounds. The help button briefly explains what the point of hanafuda is, gives the yaku combinations, the opponents in the game, and how to quit the game. I beat the game rather quickly but its good practice for beginners.

Sunday, February 16, 2014

reflection #3



            This week I learned a little more about the point system of the game. Well before you start the game you have to check your hand for any automatic points. The combinations that you can get 6points are four cards of the same suit or four pairs of cards with the same suit. When this happens that round ends and the person with that combination in their hand gets the points.
(all of the same suit) 6pts 
 光札1 同月札2 同月札3 同月札4  
  (four pairs of cards) 6pts         
 月1-1 月1-2 月2-1 月2-2 月3-1 月3-2 月4-1 月4-2                
                To make the combinations called “yakus”.  The players make a match with another card on the field which then they would take it or they drop a card if need be if no matches are available. Then they pick up a card from the draw pile and see if it can make a match and take it for a possible combination. If it doesn’t then they leave it on the playing field. Here are the possible yaku’s:

Kasu (Plains)
10 Plain cards. 1 point. Each Additional 1P after.
Tanzaku (Ribbons)
5 Ribbons. 1 point. Each Additional 1P after.
Tane (Animals)
5 Animals. 1 point. Each Additional 1P after.
Ino-Shika-Cho (Boar-Deer-Butterfly)
Animal cards of Clover, Maple, Peony. 5 points.
Akatan (Red Poetry Ribbons)
All 3 red poetry ribbons. 6 points.
Aotan (Blue Ribbons)
All 3 blue ribbons. 6 points.
Sanko (3Brights)
3 Bright cards not containing Rain man card. 6 points.
Ame-Shiko (Rain man)
4Brights containing Rain man card. 8 points.
Shiko (4Brights)
4 Bright cards not containing Rain man card. 10 points.
Goko (5Brights)
All 5 Bright cards. 15 points.
Tsuki-fuda (Monthly Cards)
All four cards in one group shown right on screen. 4 points.

Bake-Fuda (Wild Card)
The animal card of Chrysanthemum can be regarded as a plain card as well. If you have this, 9 plain cards and this card will be the Yaku of Kasu.
           

Oya-Ken (Dealer's Privilege)
If neither gets any Yaku, Dealer wins 6 points.
                 If during the game a player calls “stop” then they gain all the points from his or her hand. While the opponent loses all of the points. If a player has a total of 7 or more points when the round ends then their score doubles. If a player calls “koi-koi” and their opponent gets a yaku before them then the opponent’s score is doubled. If a player is able to score 7 or more points plus getting a yaku when their opponent called “koi-koi” then their score is quadrupled. this continues for either 6 or 12 rounds and at the end all the points are counted up and the player with the most points wins.

Sunday, February 9, 2014

reflection #2



Well this week I learned how to set up the game koi-koi hanafuda. Well first you have to know how to shuffle the cards. They are different since they are smaller and thicker than regular playing cards. So to shuffle hanafuda cards, you hold the deck in the left hand, cards are faced-down, cupped between the fingers and thumb. Then with the right hand, grab a random hunk of cards from the deck, pull them out, and stack them on top. Then you repeat several times. After the shuffler finishes they then hand it to the other player(s). The other player(s) then cut the deck and place the bottom on the top. This action is supposed to represent equality among the players.
Dealer always starts the game and to decide who the dealer is for the first round each player takes the top card of the deck. Then the dealer is the one who gets the earliest month. If they are in the same month then the higher point card goes first. To deal out the cards, the dealer and the other opponent gets 8 cards for their hand and then then there are 8 cards placed on the field (four for each player). That’s basically how you start the game.